The Level Design of NML

Hey ya! Milestone 02 was completed and now we are working hard for Alpha Phase. (YAY!)  I’m here today to present the Level Design behind National Mech League. Finally, the part that I am doing. 😛 Mostly everything that you are going to see here was created during the Pre-Production Phase, but after the last few weeks we had a lot of changes in the Design of the game, so the Arena and the Sections needed to be transformed too. So here I am with the result of these transformations. 😀 The Environment To better explain our Level Design, first I will talk a little bit about the whole universe around it. National Mech League takes place...

Single Player: Sand and Dust

Hey guys, how are you doing? After a while without show my face around here, I’m writing this quick post right now to show the result of  the Single Player Level that I delivered some time ago, in Term 04. For more details about a full description of the level, with the Paper Layout, Cell Diagram, White boxing and some Kismet Scripts, please check my old post here. This post is exclusively just to show a video that I recorded while I was testing my level. I hope you guys enjoy! Sand and Dust is a Single-Player Map that features two very different environments, presenting a big and warm desert and an old Maya Temple, full of nature....