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PRINCIPAL GAME DESIGNER

Hey there, I’m Matheus, a Game Design Graduate with with over 17 years of experience in the industry - nearly a decade of which has been spent in Principal and Lead roles. I have worked on multiple projects, from AAA console titles such as Hogwarts Legacy, Disney Infinity and For Honor - including an unannounced project from Eidos Montreal for the past 5 years - to award-winning Free-to-Play mobile game Knights and Dragons.

Previous works include, but are not limited to:

  • Taking full ownership of different Game Systems, including a number of Player Progression and Economy Systems;
  • Leading and Mentoring multi-disciplinary team of Designers;
  • Leading the Creative Brief Pitch Team with the goal to present and close deals with external partners for new project opportunities, or new mandates for existing ones;
  • Establishing and owning Design documentation best practices.

11

SHIPPED TITLES

19

GAMES WORKED ON

17

YEARS IN INDUSTRY

5

YEARS STUDYING GAMES

2

AWARDS

8460

CUPS OF COFFEE
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